![]() ![]() Perhaps it's time to pay attention to the task update timer: once every half hour we have the opportunity to update the information about missions.Īfter updating, you will find newly appeared tasks that are nearby. And now, after completing several nearby tasks, only those to which you have to make 8-10-15 jumps or even more may remain on your list. Fortunately, repairs will cost mere pennies. If your ship is equipped with a shield module, and the armor or hull is damaged, it will not be superfluous to repair it at the nearest station. The capacitor, like the shield, will replenish itself over time, but still bringing it to zero is a dangerous practice. Both use the energy of the capacitor, which is also the local battery of the ship. Some ships may have armor repair instead of shield pumping. To prevent this, turn on the pumping of the account in the lower right part of the screen in a timely manner. Then the armor, and maybe after that the body. Sometimes the enemy will do enough damage to drain our shield first, They are displayed on the left side of the indicator of our frigate. The game remembers the number and value of ships that you have destroyed recently and with a slight delay, about once every 10-15 minutes, pays a tidy sum for them.īe aware, any ship in EE consists of hull, armor and shield. So for the destruction of each such frigate, we will receive additional payments, the amounts of which exceed the rewards for completing the mission by several times. Remember, when we chose the task as a reward for completing it, we were promised to pay n-th amount of thousands of isk. Sometimes they do it twice, but it just suits us. After the destruction of the first pack of enemies, their comrades-in-arms almost always fly to their rescue. Otherwise, when you do not have time to target a new ship before reloading the gun, you will have to reload it yourself, that is, manually activate all available combat installations. Please note, weapons, after destroying their current target, automatically switch to the next one we have chosen, provided that this next target has already been taken to the log. Your frigate instantly locks onto the nearest enemy ships. ![]() The most convenient way to do this is to click on the aim icon in the center of the screen. Just like in the computer version and, above all, we must take aim of the opponents. Now only the initial tasks are available to us, so most of the enemies, like ourselves, will fly on frigates. Upon arrival, you will find enemy ships marked with red icons. In the case when our ship is already at zero jumps from the mission, we only warp to nomalia without any additional flights over the jump gates. ![]() That is, straight to the place of the mission. After that, you will be asked to make another warp jump to the space anomaly. The autopilot will take you to the desired system on its own. We read or quickly skip a heap of text from the agent who gave us instructions, and confirm our desire to get to the mission area using the autopilot as quickly as possible. We accept the task, then in the diary on the right side of the screen, click on this task and activate the "read" button. We, of course, take the closest one so as not to waste time on flights. The next one may be in the next one, while others are in two or three jumps or even further. Now the very first mission is located as close to us as possible, perhaps right in our system. At the moment, we only need combat missions in safe zones, so in the filter we remove unnecessary jackdaws and sort the remaining ones by distance. Here we are interested in the "news" tab, by going into which, you can find a whole bunch of different types of tasks. To do this, click on your avatar in the upper left part of the screen and select "skirmishes" in the drop-down menu. So, to take on a combat mission, you need to open the pilot's personal file. ![]() On our website you can B uy ISK Eve Echoes within 7 minutes, just follow the link or write to the operator. The easiest way to get Eve Echoes ISK quickly. For example, to acquire skills for them, Plex ships, or even just save up for future use. You can already start successfully earning ISKs for your various purposes. In tasks where we destroy computer enemies, they are NPCs, and we are paid ISK for this immediately after completing a small initial tutorial, during which players receive a frigate of technological level 2 and modules for it. Since there are much more warships in the game than any other combined, then we will talk about them. This article is dedicated to one of the solutions to the problem of accumulating or farming ISK. How to earn Eve Echoes suits in combat missions.ĮVE Echoes is a beginner's guide. ![]()
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